Overwatch Recreation
A downloadable game
What is this project?
I am recreating Overwatch heroes inside of Unity. I am attempting to replicate each hero's movement, abilities and overall gameplay as close as possible. Each hero is coded from scratch using C# with no generative AI used at all.
What is the purpose?
It started as a personal 'for fun' project that I posted on TikTok. After seeing the success of it and how much positive feedback I got, it has turned into a series where I am slowly recreating every single hero.
Can I play it?
No, this current project won't be made public. My current goal is to release 'spin off' games for each hero, currently I am working on finishing Crab on a Ball which is a Wrecking Ball inspired rogue-lite game.
What hero are you adding next?
That is a secret, although i do often post little teasers of what I'm working on in my Discord server.
When deciding what hero to add next I typically look at the comments first, so if you want to see a certain hero added, make sure to leave a comment here or on any of my videos letting me know. My favorite hero to add is always the new heroes, I like to add them as soon as they get announced, before they get added to the game. This gives me a few days of access to the hero before anyone else does. So, whenever a new hero's gameplay trailer gets announced, adding that hero will always be a priority.
What heroes have you added so far?
Here is a list of all the heroes I've added so far, linking to the corresponding TikTok that showcases them. They are in order, from the first hero I added to the most recent I added.
| Updated | 15 days ago |
| Published | 19 days ago |
| Status | In development |
| Author | Dev66150824 |
| Tags | 3D, FPS, overwatch |
| Content | No generative AI was used |


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