A downloadable game

What is this project?

I am recreating Overwatch heroes inside of Unity. I am attempting to replicate each hero's movement, abilities and overall gameplay as close as possible. Each hero is coded from scratch using C# with no generative AI used at all.


What is the purpose?

It started as a personal 'for fun' project that I posted on TikTok. After seeing the success of it and how much positive feedback I got, it has turned into a series where I am slowly recreating every single hero.


Can I play it?

No, this current project won't be made public. My current goal is to release 'spin off' games for each hero, currently I am working on finishing Crab on a Ball which is a Wrecking Ball inspired rogue-lite game.


What hero are you adding next?

That is a secret, although i do often post little teasers of what I'm working on in my Discord server.

When deciding what hero to add next I typically look at the comments first, so if you want to see a certain hero added, make sure to leave a comment here or on any of my videos letting me know. My favorite hero to add is always the new heroes, I like to add them as soon as they get announced, before they get added to the game. This gives me a few days of access to the hero before anyone else does. So, whenever a new hero's gameplay trailer gets announced, adding that hero will always be a priority.


What heroes have you added so far?

Here is a list of all the heroes I've added so far, linking to the corresponding TikTok that showcases them. They are in order, from the first hero I added to the most recent I added.

Updated 15 days ago
Published 19 days ago
StatusIn development
AuthorDev66150824
Tags3D, FPS, overwatch
ContentNo generative AI was used

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